Drive product improvements by providing product and market insights in partnership with analytics and user research
Define measurable features and initiative goals, as well as create detailed business and product requirements that are used to guide design and technical specifications
Contribute to product reviews and long-term business planning and forecasting; support reporting efforts shared with the senior leadership
Manage partnerships with cross-functional teams, such as partnerships, legal, finance, and production
Plan, execute, and measure impact from new growth initiatives, supporting go-to-market for launch and subsequent major content beats for Fortnite Battle Royale & Reload
Partner closely with internal stakeholders and development teams to prioritize, plan, and implement the product roadmap
Requirements
excel
sql
tableau
3+ years
degree
collaboration
3+ years of experience in product management, strategy, analytics, or similar roles
Experience analyzing large data sets to identify actionable insights; Excel, SQL, and Tableau proficiency are required
A business, quantitative, technical, or design degree is a plus
Demonstrated ability to contribute in a fast-paced, collaborative team environment
A passion for games (Shooter & Battle Royale genre) and a deep understanding of growth, engagement, and retention principles and mechanics
Outstanding written and oral communication skills
Experience in designing and implementing tests in a live environment
Benefits
Information not given or found
Training + Development
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Interview process
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Visa Sponsorship
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Security clearance
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Company
Overview
1998 Launched
Unreal Engine Debut
The Unreal Engine was first released in 1998 and has since become an industry standard for game development, filmmaking, architecture, automotive design, and virtual reality.
$6B Revenue
Annual Milestone
By 2022, the company achieved an impressive $6 billion in annual revenue, showcasing its growth and success.
350M+ Players
Fortnite Domination
Fortnite attracted hundreds of millions of players worldwide, transforming into a cultural phenomenon and social entertainment platform.
From a dorm-room startup to a global powerhouse, this firm has evolved significantly since its origins.
Fortnite started as a shooter but became a social entertainment juggernaut, redefining gaming.
The Unreal Engine, first launched in 1998, is now a versatile tool across industries like films, architecture, automotive, and VR.
Strategic investments from major players like Tencent and Sony have fueled expansion into full-stack developer ecosystems.
Beyond Fortnite, the firm has acquired studios like People Can Fly, expanding its portfolio with cinematic titles.
The company operates the Epic Games Store, offering alternative distribution models for developers.
The Unreal Engine's royalty-based model supports innovation across entertainment projects, from blockbusters to indie films.
The journey from a bedroom coder to a global entertainment architect underscores the firm's transformative impact on game and interactive media development.
Culture + Values
We focus on creating amazing experiences for players.
We value creativity and innovation.
We believe in the power of collaboration.
We aim for a culture of continuous learning and improvement.
We believe in empowering individuals and teams.
Environment + Sustainability
2030 Target
Net Zero Emissions by 2030.
Aiming to achieve net zero carbon emissions by 2030.
Focuses on reducing energy consumption in data centers and office spaces.
Aims to implement more sustainable practices in the development and production processes.
Supports environmental initiatives and encourages green technologies.
Inclusion & Diversity
Women in leadership
Gender Representation
25% of leadership roles are held by women, reflecting significant strides in achieving gender equality at the executive level.
Create a diverse and inclusive workplace with measurable diversity goals.
Focus on increasing representation across all areas of the business.
Set specific recruitment and development goals to support underrepresented groups.